2023
Volkswagen Beetle
A classic VW Beetle — modeled, shaded, lit and composited from scratch.

A full 3D personal project developed during my studies at IED (Istituto Europeo di Design). Starting from scratch, I modeled a classic Volkswagen Beetle entirely in Autodesk Maya, focusing on accurate proportions and clean surface topology. The complete pipeline — modeling, UV unwrapping, texturing, shading, lighting, camera setup, and final rendering — was handled in Maya using Redshift as the render engine. The final beauty render was then brought into Adobe Photoshop for compositing, color grading, and image refinement against a real photographic background.
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Breakdown
From Maya scene setup to final Photoshop compositing.
